Post
Post #5470 (isolation #601) » Fri Apr 05, 2024 11:10 pm
Postby Kaguya Houraisan »
Reisen's canon abilities all revolve around the manipulation of wavelengths, which in practice she only really uses to cause hallucinations and insanity
Post
Post #5471 (isolation #602) » Fri Apr 05, 2024 11:48 pm
Postby Kaguya Houraisan »
And from the not related to abilities side she's Eirin's apprentice (Super Doctor that made the Hourai Elixir which makes anyone who drinks it unable to die) and does errands for her and also tends to be the test subject for Eirin's shady drugs. The design space just isn't really there to make her a spellcard blocker
Post
Post #5473 (isolation #603) » Sat Apr 06, 2024 1:32 am
Postby Kaguya Houraisan »
Is a combination of no lim and:
Reisen uses Illusion Seeker on Koishi
Koishi Bodyguards Aya
Aya watches Marisa
Marisa uses guilty generator
optimal?
If Koishi/Aya gets shot Reisen delays Koishi's death until the next night
If Marisa gets shot Aya sees the kill
If Marisa survives the guilty generator gets used
Both conftown always survive until tomorrow, and the number of mislims available stays the same
In post 5473, Kaguya Houraisan wrote:
Is a combination of no lim and:
Reisen uses Illusion Seeker on Koishi
Koishi Bodyguards Aya
Aya watches Marisa
Marisa uses guilty generator
optimal?
If Koishi/Aya gets shot Reisen delays Koishi's death until the next night
If Marisa gets shot Aya sees the kill
If Marisa survives the guilty generator gets used
Both conftown always survive until tomorrow, and the number of mislims available stays the same
Why can't we lim and have the same pattern as long as we don't lim Reisen or Marisa?
Post
Post #5489 (isolation #606) » Sat Apr 06, 2024 8:05 am
Postby Kaguya Houraisan »
In post 5487, Kagerou Imaizumi wrote:
How does a no lim buy us enough time though? Either way, if the target flips town, scum!Marisa would claim a misinterpretation and so would town her.
If Marisa's guilty flips town she gets flipped 100% of the time. Having the time to flip both means that scum Marisa can't fake a guilty to force a winning 1v1
Post
Post #5490 (isolation #607) » Sat Apr 06, 2024 8:08 am
Postby Kaguya Houraisan »
In post 5488, Yuuka Kazami wrote:
They've had multiple takes where they seem to take things at face value that I'm not sure they should if they aren't forcing themselves to present themselves in a certain light or because the beliefs suit them. I'm not sure what's missing there.
Examples? I'm taking things mostly at face value because the accounted for scum actions so far would point to one person fakeclaiming to hide the spellblock and the other either mostly or entirely fullclaiming
Post
Post #5495 (isolation #608) » Sat Apr 06, 2024 8:14 am
Postby Kaguya Houraisan »
In post 5492, Yuuka Kazami wrote:
I don't understand their reversal on reisen even after reading their reasoning.
It's pretty much "I'd expect a role blocker - like abilities to mess with people' but I wouldn't expect that to extend specifically to spell cards because that doesn't fit thematically"
It's close enough *psyduck* it doesn't need to reach that level of specification to be thematically appropriate I wouldn't expect such a close adherence either.
The problem is that to fit the theme it's all or nothing. Either you block everything by shifting stuff out of phase like with
Comment:
Today, the air is even more stagnant.
I'm fine, but the camera doesn't seem to be.
You can barely see anything in these pictures. Poor thing.
(This is from Shoot The Bullet so this is canonically Aya making comments)
User: Medicine Melancholy
Notes: Neurotoxin stress type
Reference Level: Nah, I'm tryin' to take care of my health
A Spell Card that's even worse than Poison Breath. This one mainly puts pressure on you by obscuring your vision. Most of the danmaku is totally invisible thanks to the mist covering it.
At times like this, your only options are either dodging with your mind's eye, or beatin' her before you get hit.
Cowardly danmaku like this ain't bad. If I'm usin' it, at least.
(This is from The Grimoire of Marisa so this is canonically Marisa making comments for replicating spellcards)
Owner: Medicine Melancholy
(No canon flavoring on this one, Phantasmagoria of Flower View)
Tenshi Hinanawi - Girl of the Sphere of Neither Perception nor Non-Perception
, aligned with
Incident Resolvers
, was eliminated Night 1.
Spoiler: Flip
You are
Tenshi Hinanawi - Girl of the Sphere of Neither Perception nor Non-Perception
.
You are aligned with
Incident Resolver
Abilities:
Keystone "World Creation Press"
[Spellcard][Night]
- You slam a giant keystone onto the ground and shake the very core of the earth. The resulting shockwaves prevents the other players from successfully using their
[Active]
ability.
Peach Sign "Hermit's Peach of Steadfast Durability"
[Spellcard][Night]
- You consume a celestial peach that strengthens your physical resiliance. You become bulletproof for the night.
Sword of Hisou
[Active][Night]
- You can use your Sword of Hisou to gather your target's Ki and manipulate the weather around them to one of the choices below. This ability cannot be used on the same target consecutively.
* Typhoon - Delays an
[Active]
ability by a phase
* Spring Haze - Disables an
[Active]
ability for the next phase
* Drizzle - Motivates an
[Active]
ability
* Sunny - Make an
[Active]
ability resolve without any potential modifiers
Troublemaker Celestial
[Passive]
- Your arrogance and bratty nature makes others want nothing to do with you. You are immune to being neighborized.
Win Condition:
Eliminate all
Incident Causers
Eternity Larva,
Seiran - The Pale Blue Eagle Ravi
, aligned with
Incident Causers
, was eliminated Night 1.
Spoiler: Flip
You are
Seiran - The Pale Blue Eagle Ravi
.
You are aligned with
Incident Causer
Abilities:
Bullet Sign "The Eagle Shot Its Target"
[Spellcard][Night]
- You mark the target with your Lunarian targeting device. Your actions against the marked target next night will be treated as strongwilled.
Gun Sign "Lunatic Gun"
[Spellcard][Day/Night]
- Back in the day when you were a soldier, you were supplied a gun, and you've kept it ever since. You can load the gun with one of the spellcard you have copied from your
Ex-Infiltrator
or
Dango Salesgirl
ability, and use it on the target during the phase specified by the spellcard.
Dango Salesgirl
[Active][Night]
- You visit a player and give them a Dango. Target is notified that they received a Dango. Also, you learn the first-listed Spell Card of the target.
Ex-Infiltrator
[Passive]
- You utilize a simple trick or two learned from your scouting experience. The neighborhoods you are in are undetectable, and cannot be influenced by any means. Additioanlly, you learn the first-listed Spellcard of the players in the neighborhood you join.
Factional Ability:
Win Condition:
Eliminate all
Incident Resolvers
, or reach the state where such is unpreventable.
Spoiler: Canon
Comment:
Taking the great heights above the screen, Tenshi descends onto the opponent with an enlarged keystone in her arms. A wanton technique.
(From Scarlet Weather Rhapsody, a fighting game. Literally drops a giant rock on your opponent)
Owner: Tenshi Hinanawi
At 9:03
(From Antimony of Common Flowers, a fighting game. Makes you invulnerable for the duration of the spellcard)
- Tracks the target. High level follows the target.
Water Sign "Princess Undine"
[Spellcard][Night]
- Protects target from a single kill attempt during the night. High level protects target from multiple kill attempts.
Wood Sign "Sylphy Horn"
[Spellcard][Night]
- Neighborizes a target with you. High level neighborizes two targets of your choice.
Earth Sign "Lazy Trilithon"
[Spellcard][Night]
- Learns the action of the dead player the night they died. High level learns all night actions of the dead player.
Metal Sign "Metal Fatigue"
[Spellcard][Night]
- Delays the target's action. High level roleblocks the target.
Sun Sign "Royal Flare"
[Spellcard][Night]
- Turns the target voteless during the next day. High level also turns the target hated for the day.
Moon Sign "Silent Selene"
[Spellcard][Night]
- Shuts down Neighborhood for a phase if the target is in one. High level shuts it down permanently.
Magic Supremacy
[Active][Night]
- You begin the game with 1 Magic Point (MP for short), and gains 1 MP every beginning of the subsequent days.
Using a spellcard normally consumes 1 MP.
With 2 MP, you can choose to use two spellcards in conjunction with a single usage, or use a high level version of the spellcard.
With 3 MP, you can use a powerful spellcared
Fire Water Wood Metal Earth Sign "Philosopher's Stone"
, which uses all the remaining spellcards you have for one of the following effects:
Spoiler: Philosopher's Stone
Neighborize the target and exits the game together for a single phase, becoming untargetable but also disable all actions, posting, and voting.
Reveals your alignment and become untargetable for a day and night publicly, and become a treestump when dead.
Gains all Spell Cards of an eliminated player, unless otherwise noted.
Using the spellcards with insufficient points will cause you to die after the card's activation.
Frail Elementalist
[Passive]
- As a high level magician, you begin the game with a lot more spellcards compared to other players. However, you can only activate the spellcards twice per game, even if you would have spellcards left after. Additionally, you cannot be protected from any killing actions.
Spell Card Pattern Description:
Her first spell card as Reimu-A on easy/normal mode. Patchouli creates waves of fireballs that circle around her, then change angle and expand the circle outwards.
(From Embodiment of Scarlet Devil)
User: Patchouli Knowledge
Notes: Basic magic, the book burns
Reference Level: ★★★
A fire vortex Spell Card. The most simple and danmaku-like danmaku.
Even I could easily use something this simple, but if you look carefully, she's makin' the vortex wobble to open up gaps for dodging.
That might show her composure, but I'd probably need some sorta knack to make the gaps form at fixed intervals.
(From The Grimoire of Marisa)
Owner:
Patchouli Knowledge
Stage 4 — Normal (Marisa-A), Hard/Lunatic (Reimu-A)
Spell Card Pattern Description:
Her second spell on normal mode as Marisa-A, and her first spell on hard/lunatic as Reimu-A. This is very similar to "Agni Shine", but the circles are formed by fireballs going in opposite directions.
Spell Card Pattern Description:
Her first spell card as Reimu-B on easy/normal mode. She shoots 3-way thin lasers aimed at the player while expeding blue bullets from above herself. Then she shoots multiple lines of large aimed bullets, as she shoots a 3-way pattern of slow, medium sized blue bullets that also aim at the player.
(From Embodiment of Scarlet Devil)
User: Patchouli Knowledge
Notes: Basic magic, the book gets soggy
Reference Level: ★★★
A Spell Card that scatters water blobs. The water blobs fly in straight lines, so it's easily readable.
That's probably why she shoots the lasers. To balance the difficulty.
Spell Card Pattern Description:
Her first spell as Reimu-B on hard/lunatic. Visually similar to "Princess Undine", Patchouli shoots thin lasers that close in on the player, as she produces circles of blue aimed bullets around her. When she finishes, she moves to the side while shooting lanes of large bullets around the player, then quickly returns to the middle.
(From Embodiment of Scarlet Devil, thematically would be the higher level Water Sign)
Spell Card Pattern Description:
Her first spell card as Marisa-A on easy/normal. Patchouli shoots green bullets from herself that fall to the lower left corner, while the right side of the screen spawns more green bullets that go in the same direction.
(From Embodiment of Scarlet Devil)
User: Patchouli Knowledge
Notes: Basic magic, the book dances
Reference Level: ★★★
A Spell Card made of leaves dancing in the wind.
I'm good at this kind of magic, too. Spell Cards like this are easy as pie: you just activate them, then sit back an' watch. One problem is that you can't attack the opponent directly, though.
(From The Grimoire of Marisa)
Owner:
Patchouli Knowledge
Stage 4 — Normal (Reimu-B), Hard/Lunatic (Marisa-A)
Spell Card Pattern Description:
Her second spell for Reimu-B on normal mode, and first spell as Marisa-A on hard/lunatic. Behaves very similarly to "Sylphy Horn", but the direction of the bullets changes to the lower right, and it's far denser.
Spell Card Pattern Description:
Her first spell card as Marisa-B on easy/normal mode. Patchouli spawns brown bullets that slowly go lower in the screen and take a random direction in seemingly large clumps.
(From Embodiment of Scarlet Devil)
User: Patchouli Knowledge
Notes: Basic magic, the book gets dirty
Reference Level: ★★★
A Spell Card that hurls mud balls.
It's basically playing in the mud. If you get hit, you get covered in mud and start t' stink.
(From The Grimoire of Marisa)
Owner:
Patchouli Knowledge
Stage 4 — Normal (Reimu-A), Hard/Lunatic (Marisa-B)
Spell Card Pattern Description:
Her second spell as Marisa-B on hard/lunatic. Very similar to "Lazy Trilithon", but the bullets are much faster.
(From Embodiment of Scarlet Devil)
Owner:
Patchouli Knowledge
Stage 4 — Normal (Marisa-B)
Spell Card Pattern Description:
Her second spell card as MarisaB on normal mode. She spawns large yellow bullets in a circle around her, and those first generation bullets in turn spawn bullets of the same kind around themselves. The second generation bullets won't reproduce. This gives the illusion that Patchouli is spinning bullets around herself and repelling them.
User: Patchouli Knowledge
Notes: Basic magic, the book nothin' happens [1]
Reference Level: ★★★
A Spell Card that hurls bullets made of metal.
The bullets break an' split apart in midair. In the world of danmaku, broken bullets are often tougher. Why? 'Cause a loss is a loss, no matter what kind of bullet hits ya.
Spell Card Pattern Description:
Her second spell as Marisa-B on hard/lunatic mode. Patchouli makes three-layered circles of medium sized silver bullets. The circle as a whole is aimed at the player, and the bullets pile up as they spawn quickly.
Owner:
Patchouli Knowledge
Extra — Extra
Spell Card Pattern Description:
A complex pattern that comes from multiple invisible enemies that spin while shooting red bullets. Patchouli stays still on top the entire time.
User: Patchouli Knowledge
Notes: Advanced magic, your throat gets parched
Reference Level: ★★★★
A Spell Card that produces an explosive light.
It's hard to dodge, but the fact that she made sure to set up an evasion route shows that she knows what Spell Cards are for.
Owner:
Patchouli Knowledge
Extra — Extra
Spell Card Pattern Description:
Patchouli shoots lanes that get denser as time passes, ending when she shoots bullets below herself, while small bullets rain from random spots on the screen.
User: Patchouli Knowledge
Notes: Advanced magic, you can read the book in silence
Reference Level: ★★★★
A Spell Card where moonlight pours down vertically.
Her elemental magic up 'til now was easy to understand, but it's a mystery as to what properties "moon" and "sun" have.
Owner:
Patchouli Knowledge
Extra — Extra
Spell Card Pattern Description:
Patchouli spawns five magic books around herself, each with an associated color and element. The book on the far left shoots blue (water), spread bullets that aim at the player. The book on the far left generates circles of grey (metal) bullets that aim at the player, similarly to "Silver Dragon". The one on the middle left shoots slow yellow (earth) bullets in random directions, which then stop and change directions. The book on the middle right shoots green (wood) bullets in random directions, which then fall towards the lower left corner of the screen, and the book below patchouli shoots red (fire) circles that cross over each other. Patchouli herself stays in the top middle of the screen during the spell.
User: Patchouli Knowledge
Notes: Combined magic, slave-type with lotsa books
Reference Level: ★★★★★★★
A Spell Card that crystallizes the five basic elements of her magic, then fires magic from the crystals.
Since she's calling up a whole bunch of magic types at once, the danmaku shot by each individual gem is weak. She's probably only capable of making 'em fire automatically.
I wanna know how to make gems like these, but no matter what book I read, there aren't any specific procedures written.
The philosopher's stone... All I learned about it from books is that it can turn base metals into noble metals, it can restore everyone's health, an' sprinkling it on your cooking makes any dish taste delicious. Man, I'd love to make a five-colored lunch topped with philosopher's stone.
Secret Treasure "Armillary Sphere of Ikaruga-dera"
[Spellcard][Day]
- You display an armillary sphere, the symbol of heaven and authority, to all. You become immune to being voted for the day, and the votes on you reset. Additionally, once the elimination is achieved (including No Elimination), you can choose to change the target of the elimination within 24 hours of the thread lock.
Discernment "Laser of Seventeen Articles"
[Spellcard][Night]
- You shoot a laser of the Japanese Seventeen Articles (We call it the Constitution nowadays) at the target. You learn whether the target is aligned with
Incident Resolver
or not.
Shukuchi
[Active][Night]
- A supernatural ability gained as a result of your hermitry. You can choose to commute during the night. This ability cannot be used consecutively.
Ten Desires
[Passive]
- The desires of an individual attracts you. At the end of the day, you will create a neighborhood with a random target for a night to listen to their desires. This neighborhood only lasts until the end of next day.
Post
Post #5522 (isolation #611) » Sat Apr 06, 2024 9:13 am
Postby Kaguya Houraisan »
tl;dr unless there's pretty much no canon flavoring like Seiran or Toyosatomimi no Miko then there's pretty much always gonna be an element of canon in the PM
Medicine (Not a lot of canon) had Confusion "Into Delirium" which is poison that obscures vision which got translated into picking who your target targets
Tenshi had Peach Sign "Hermit's Peach of Steadfast Durability" which in the fighting game makes you take no damage which got translated as 1-shot BP
Patchouli had canonical high level spellcards of the same spellcard which got translated into the 1MP/2MP spellcard types where she could pick which one she wanted
I'd rather not set mech aside while it's still useful, thanks. Pure readswise completely divorced of mech I'd probably put the kill list as Kagerou -> Marisa -> Yuuka/Reisen.
I'd rather not set mech aside while it's still useful, thanks. Pure readswise completely divorced of mech I'd probably put the kill list as Kagerou -> Marisa -> Yuuka/Reisen.
Post
Post #5528 (isolation #614) » Sat Apr 06, 2024 9:21 am
Postby Kaguya Houraisan »
I don't think scum would decide to come out with an ability that lets them unalive themselves and say they're gonna actively try to use it and then actively uses it to get killed, especially cause she wasn't really in any danger positionally that'd warrant trying a delaying tactic like that (if I'm assuming she'd always try to rezz as scum)
Post
Post #5532 (isolation #616) » Sat Apr 06, 2024 9:27 am
Postby Kaguya Houraisan »
The level of positional danger I'm talking about is e.g. Sanae d1 where the only reason she survived is cause she claimed she could treestump herself at night
In post 5530, Kaguya Houraisan wrote:
I mean if it wasn't for the start of D3 Dai would essentially be going from "middle of the POE" to "kill immediately"
And what happened there?
I was temporarily holding back me being in the Clownpiece hood for reactions and she came back and called me out for being in the Clownpiece hood and not saying anything after like 24 hours of the day starting (since the self rezz is on a timer)
In post 5532, Kaguya Houraisan wrote:
The level of positional danger I'm talking about is e.g. Sanae d1 where the only reason she survived is cause she claimed she could treestump herself at night
Have you considered that you're too scared of repeating the past you're letting scum go?
What are the odds of two similar abilities both being town?
Post
Post #5539 (isolation #619) » Sat Apr 06, 2024 9:33 am
Postby Kaguya Houraisan »
In post 5537, Kagerou Imaizumi wrote:
So she ruined your method of scumhunting and you're giving townpoints? Not believing something's useful is one thing but...
How about you go read the start of D3 and go form your own opinions
In post 5541, Yuuka Kazami wrote:
*snarkless*
I don't agree with the reasoning that overlapping roles increases the chance of one of the players being scum. This is based on personal experience and observation.
Why do you think overlapping roles are more likely to have one of the players being scum?
respond to this please.
In the case of death, it's because we don't have protection roles. Plus Dai revived, so they skipped investigatives which you don't seem concerned with.
My spellcard let me doc multiple people
Koishi is a confirmed bodyguard
Sanae had a doc spellcard
Tenshi had a BP spellcard
Clownpiece had a Non-Consecutive Commute active
Post
Post #5556 (isolation #623) » Sat Apr 06, 2024 9:53 am
Postby Kaguya Houraisan »
In post 5555, Reisen Udongein Inaba wrote:
Yeah but I’m not understanding why it’s a clearing action to kaguya if they could come back, it’s like a zero risk possible reward situation.
Coming back per se isn't clearing, it's actively trying to Dai instead of keeping it in her pocket and just claiming like Hider or Redirector or something that's clearing
Yeah, so she could have just claimed the redirection parts, not mention anything about dying if her target dies, then just never shot anyone she's targetting. If she's scum she'd have had to specifically suicide into Clownpiece instead of taking a shot at Aya/Koishi or something
Yeah, so she could have just claimed the redirection parts, not mention anything about dying if her target dies, then just never shot anyone she's targetting. If she's scum she'd have had to specifically suicide into Clownpiece instead of taking a shot at Aya/Koishi or something
Then it’s just a wasted ability no?
As scum I'd argue having a wasted ability is better than actively killing yourself with your ability, idk about you
In post 5486, Yuuka Kazami wrote:
I guess I am indeed in kill one of Reisen/Kagerou and try to extract the truth from what Marisa claims. Or they make it easy by claiming a guilty equivalent on me like I asked if they're scum.
Yeah, so she could have just claimed the redirection parts, not mention anything about dying if her target dies, then just never shot anyone she's targetting. If she's scum she'd have had to specifically suicide into Clownpiece instead of taking a shot at Aya/Koishi or something
Then it’s just a wasted ability no?
As scum I'd argue having a wasted ability is better than actively killing yourself with your ability, idk about you
But they don’t….they just come back.
What's more sus:
Loudly reviving to bring the game back to Evens without a good reason
Not dying in the first place
Scum Dai can't predict that I'd hold back the Clownpiece hood so "Loudly reviving to bring the game back to Evens for a good reason" isn't an option
idk why people aren't getting this: She only looked good cause I held back the hood, therefore for it to be better than just not suiciding she'd need to have predicted I'd hold back the hood
idk why people aren't getting this: She only looked good cause I held back the hood, therefore for it to be better than just not suiciding she'd need to have predicted I'd hold back the hood
Eli5 please
If I immediately claim the Clownpiece hood then town Dai has 0 reason to be reviving D3. Therefore coming back would be a scumclaim. Therefore for suiciding and coming back to be a good scum move she'd need to predict in advance that I'd hold back the Clownpiece hood for long enough for it to look bad
The alternative move would have just been to not kill Clownpiece in the first place and go shoot someone else which would avoid having to suicide and would be easy to pull off given that Clownpiece claimed Charged Commuter who's commuting N2 in thread D2
What do you mean? Dai came back like 10 minutes before 24 hours after the flip passed and also claimed to be on a timer for sending in the revive command
Post
Post #5588 (isolation #634) » Sat Apr 06, 2024 10:13 am
Postby Kaguya Houraisan »
In post 5583, Kagerou Imaizumi wrote:
I still don't get how any of that is relevant. Dai had two nightshots FoSing her. They're an investigation target. I don't see how a Clownpiece hood has any relevance.
Clownpiece claimed Charged Commuter who's Commuting N2 on D2. The only people that knew this to be a fakeclaim were Aya (conftown) and me (since Clownpiece claimed it in the hood) and also anyone who targeted Clownpiece N1. Since I wasn't claiming the hood that means that no one was claiming the hood -> Assumption is that scum got put in the hood and don't want to come out with that info
What do you mean? Dai came back like 10 minutes before 24 hours after the flip passed and also claimed to be on a timer for sending in the revive command
Why does anyone of any any alignment NOT press the button I guess is my objection to this being clearing.
And we don't actively have any proof that this timer exists.
Pressing the button isn't clearing, it's getting into the scenario where you have to press the button in the first place when you control all the kills that's clearing
Post
Post #5591 (isolation #636) » Sat Apr 06, 2024 10:15 am
Postby Kaguya Houraisan »
In post 5587, Reisen Udongein Inaba wrote:
Dai came back after yuuka publicly voiced concern about who clownpiece was in the hood with. Dai came back like immediately after.
In post 5587, Reisen Udongein Inaba wrote:
Dai came back after yuuka publicly voiced concern about who clownpiece was in the hood with. Dai came back like immediately after.
What's your point?
I was curious why it never even crossed your mind as suspicious.
Post
Post #5598 (isolation #638) » Sat Apr 06, 2024 10:22 am
Postby Kaguya Houraisan »
In post 5597, Reisen Udongein Inaba wrote:
Yuuka makes the public realization that the clownpiece hood is unclaimed, dai pops back in with the knowledge you were in the hood with clown and drops a vote. It would be suspicious if I were you. It doesn’t involve me and I made note of it timing wise.
Still not getting why this is suspicious, do you think other people weren't having the realization of "everyone checked in and no one has claimed the hood -> either Dai or scum were in the hood" just without posting it?
Post
Post #5605 (isolation #640) » Sat Apr 06, 2024 10:40 am
Postby Kaguya Houraisan »
In post 5603, Reisen Udongein Inaba wrote:
There’s a bigger thing that I can’t wrap my head around and it’s your handling of dai. I can’t imagine you were that sure of dai!town when this plan was being made if you were willing to omit or withhold info between the hoods. But things like not being put off by the yuuka/dai timing comes off like you were already in the town!dai camp.
So it doesn’t line up to me, I can’t get behind the thinking.
I fullclaimed to Dai and actively thought Dai was town and said as much in the Clownpiece hood, the only thing I omitted was the Clownpiece claim
Post
Post #5607 (isolation #641) » Sat Apr 06, 2024 10:42 am
Postby Kaguya Houraisan »
In post 5605, Kaguya Houraisan wrote:
I fullclaimed to Dai and actively thought Dai was town and said as much in the Clownpiece hood, the only thing I omitted was the Clownpiece claim
Like I was actively ready to co-ordinate with Dai on her Hider claim to keep her alive before Clownpiece came back with their fullclaim and the plan
Post
Post #5689 (isolation #644) » Tue Apr 09, 2024 9:46 am
Postby Kaguya Houraisan »
In post 5686, Koishi Komeiji wrote:
Keep in mind that Marisa is a quad-voter, so we absolutely need to be NOT using actual votes, and instead hypo-votes or hurt tags.
Post
Post #5750 (isolation #651) » Thu Apr 11, 2024 6:27 am
Postby Kaguya Houraisan »
In post 5730, Yuuka Kazami wrote:
Kaguya did not stop to consider why Marisa made the error of not speed eliminating. They were a very real option of who Marisa would dictate the elimination to if they wanted. It was goal directed behavior.
I assumed Marisa was trying to force a Reisen quadvote into a Yuuka 1v1 at ELO and just messed up by not noticing she needs to revote after the updated votecount
Post
Post #5753 (isolation #652) » Thu Apr 11, 2024 6:38 am
Postby Kaguya Houraisan »
Kagerou Burglarized and Master Sparked N1, unless she had a spellcard that can be used with other spellcards all her N1 actions are accounted for
Scum Spellblocker is therefore in Yuuka/Reisen
Yuuka deviates from the "standard" by only having one spellcard, Reisen deviates from the "standard" by having an extra passive. This doesn't help me figure out who's the spellblocker other than by telling me one of them is lying about their role PM.
Post
Post #5758 (isolation #655) » Thu Apr 11, 2024 6:43 am
Postby Kaguya Houraisan »
In post 5756, Yuuka Kazami wrote:
Additional question Reissn, did you pop your ability for player to force them to target themselves?
Because you should have popped it given it was melo and no one claimed a killing role.
In post 5748, Reisen Udongein Inaba wrote:
So I have 2 pieces of information, kind of. Kaguya targeted themselves last night. Doesn’t make them not!scum it just makes them not the one performing nightkills.